Godot for C# Developers: Leveraging AI and GitHub Copilot for Prototyping
In this video, dotnet walks C# developers through building playable prototypes in Godot, emphasizing how AI and GitHub Copilot make learning and development faster and smoother.
Godot for C# Developers: From Console Apps to Playable Prototypes
Presented by dotnet
Are you experienced with C# and curious about starting with the Godot engine? This session provides a step-by-step path to move from basic console applications to building a functional prototype in Godot.
Session Highlights
- Getting Started with Godot Using C#
- Explanation of the Godot engine from a C# developer’s perspective
- Setting up your first project and project structure basics
- Leveraging AI for Learning and Development
- How AI tools can help speed up familiarization with new frameworks
- Using AI for troubleshooting, debugging, and code discovery
- Guiding GitHub Copilot
- Demonstrates prompting Copilot with project instructions for effective suggestions
- Techniques for using Copilot as a companion for both learning and prototyping
- Real-world demo of Copilot generating code for gameplay features
- .NET Ecosystem Updates
- Overview of modern .NET (10), Aspire (13), and cross-platform frameworks (.NET MAUI 10)
- Key features in C# 14, F# 10, and the future of Visual Studio (2026)
- Useful resources for staying current and connected in the .NET community
- Cloud-Native and Full-Stack Development
- Brief intro to cloud orchestration and full-stack web development in the latest AspNet Core releases
- Links to in-depth documentation, conferences, and learning materials
Key Takeaways
- Practical steps for going from console app to playable game using Godot and C#
- Hands-on demonstration of how AI—and especially GitHub Copilot—boosts developer productivity
- Summary of what’s new across the .NET family for 2025 and beyond
- How to guide AI assistants for better results during the prototyping phase
Resources
- .NET 10 Announcement
- .NET Aspire 13
- ASP.NET Core 10
- .NET MAUI 10
- C# 14
- F# 10
- Visual Studio 2026
- Read the .NET Blog
- Learn .NET
Community and Support
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